Resident Evil (1996 Video Game)
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''Resident Evil'' is a 1996
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
video game developed and published by
Capcom is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
originally for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
. It is the first title in Capcom's ''
Resident Evil ''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' franchise. Players control
Chris Redfield is a character in '' Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. Chris debuted as one of the two playable characters of the original ''Resident Evil'' (1996), alongside his ...
and
Jill Valentine Jill Valentine is a character in '' Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was introduced as one of two player characters in the original '' Resident Evil'' (199 ...
, members of the elite task force S.T.A.R.S., who must escape a mansion infested with
zombie A zombie ( Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in w ...
s and other monsters. Conceived by producer Tokuro Fujiwara as a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the sam ...
of his earlier
horror game A horror game is a video game genre centered on horror fiction and typically designed to scare the player. Unlike most other video game genres, which are classified by their gameplay, horror games are nearly always based on narrative or visual ...
'' Sweet Home'' (1989), the development of ''Resident Evil'' was led by
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
. It went through several redesigns, first as
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game. Gameplay consists of action, exploration, puzzle solving and inventory management. ''Resident Evil'' establishes many conventions seen later in the series, including the control scheme, inventory system, save system, and use of 3D models superimposed over
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
backgrounds. ''Resident Evil'' was praised for its graphics, gameplay, sound, and atmosphere, although it received criticism for its voice acting. It was an international best-seller, and became the best-selling PlayStation game ever at the time. By December 1997, it had sold about 4 million copies worldwide and had grossed more than . ''Resident Evil'' is often cited as one of the most influential and
greatest video games This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from diff ...
. It is credited with defining the survival horror genre and with returning zombies to
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, leading to a renewed interest in
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s by the 2000s. It created a franchise including video games, films, comics, novels, and other merchandise. It has been
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to
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,
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and
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. In 2002, a ''Resident Evil'' remake was released for the
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and ported to other platforms in 2015. A sequel, ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens a ...
,'' was released in 1998, and a prequel, ''
Resident Evil Zero ''Resident Evil Zero'' (or ''Resident Evil 0'') is a survival horror game developed and published by Capcom for the GameCube in 2002. It is a prequel to Resident Evil (1996 video game), ''Resident Evil'' (1996), covering the ordeals experienced ...
'', in 2002.


Gameplay

The player's character is a member of a special law enforcement task force who is trapped in a mansion populated by dangerous mutated creatures. The objective of the game is to uncover the mystery of the mansion and ultimately escape alive. The game's graphics consist of real-time 3D polygonal characters and objects, superimposed over
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
backdrops with fixed camera angles. The player controls the character by pushing the D-pad or analog stick left or right to rotate the character and then move the character forward or backwards by pushing the d-pad up or down ( tank controls). To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the mansion. Key items are also available that give the player access to other items or new areas. The player can arm their character with weapons to defend themselves from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it. To restore the character's health, the player uses first-aid sprays or three types of healing herbs that can be mixed together in different combinations for different healing effects. The carrying capacity of the player is limited depending on the character and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To save their progress, the player must pick up an ink ribbon and use it on any of the typewriters scattered through key locations in the game. However, the supply of ink ribbons the player can acquire is limited, much like the player's ammunition and healing supplies. Players will encounter and fight various infected creatures such as flesh-eating
zombies A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in wh ...
and zombie dogs, giant spiders, sharks, and other monsters. The player character is assisted by another character (
Rebecca Chambers is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in the original ''Resident Evil'' (1996) and became pla ...
or Barry Burton) throughout the game.


Plot

On July 24, 1998, when a series of bizarre murders occur on the outskirts of the fictional
Midwestern The Midwestern United States, also referred to as the Midwest or the American Midwest, is one of four census regions of the United States Census Bureau (also known as "Region 2"). It occupies the northern central part of the United States. ...
town of Raccoon City, the Raccoon City Police Department's S.T.A.R.S. team are assigned to investigate. After contact with Bravo Team is lost, Alpha Team is sent to investigate their disappearance. Alpha Team locates Bravo Team's crashed helicopter and land at the site, where they are suddenly attacked by a pack of monstrous dogs. After Alpha Team's helicopter pilot,
Brad Vickers This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in ''Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlockab ...
, panics and takes off alone, the remaining members of the team —
Chris Redfield is a character in '' Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. Chris debuted as one of the two playable characters of the original ''Resident Evil'' (1996), alongside his ...
,
Jill Valentine Jill Valentine is a character in '' Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was introduced as one of two player characters in the original '' Resident Evil'' (199 ...
,
Albert Wesker is a fictional character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. He is first introduced in the original ''Resident Evil'' (1996), in which he is the captain of the R ...
, and Barry Burton — are forced to seek refuge in a nearby abandoned mansion. Depending on which character the player chooses to assume control of (Chris or Jill), either Barry or Chris are separated from the rest of the team during the chase and do not make it to the mansion. The team decides to investigate the mansion to search for their missing team member. As the team members explore the mansion, they encounter dangerous creatures roaming its halls. The player character eventually learns that a series of illegal experiments were being undertaken by a clandestine research team under the supervision of biomedical company Umbrella Corporation. The creatures roaming the mansion and its surrounding areas are the results of these experiments, which have exposed the mansion's personnel and various animals and insects to a highly contagious and mutagenic biological agent known as the
T-virus Diseases, disorders, infections, and pathogens have appeared in fiction as part of a major plot or thematic importance. They may be fictional psychological disorders, magical, from mythological or fantasy settings, have evolved naturall ...
. The player character may also encounter several members of Bravo Team, including Enrico Marini, who reveals that one of Alpha Team's members is a traitor before being shot and killed by an unseen assailant. Eventually, the player character discovers a secret underground laboratory containing Umbrella's experiments. In the lab, the player encounters Wesker, who reveals that he is a
double agent In the field of counterintelligence, a double agent is an employee of a secret intelligence service for one country, whose primary purpose is to spy on a target organization of another country, but who is now spying on their own country's organ ...
working for Umbrella, and plans to use the
Tyrant A tyrant (), in the modern English usage of the word, is an absolute ruler who is unrestrained by law, or one who has usurped a legitimate ruler's sovereignty. Often portrayed as cruel, tyrants may defend their positions by resorting to ...
, a giant humanoid supersoldier, to kill the remaining S.T.A.R.S. members. However, in the ensuing confrontation, Wesker is supposedly killed, and the player character defeats the Tyrant. After activating the lab's self-destruct system, the player character reaches the heliport and manages to contact Brad for extraction, at which point the player may be confronted by Tyrant one last time. The game features multiple endings depending on the player's actions at key points over the course of the game. The best ending sees that the player character saves their partner (
Rebecca Chambers is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror video game series created by Japanese company Capcom. She was first introduced as a supporting character in the original ''Resident Evil'' (1996) and became pla ...
for Chris's campaign, and Barry for Jill's campaign) as well as a team member imprisoned in the lab (Jill for Chris's campaign, and vice versa). If at least the partner survives, the Tyrant is defeated and the mansion destroyed, otherwise the mansion remains intact and the Tyrant remains loose in the forest if the partner or team member is left to permanently die.


Development


Design

''Resident Evil'' was created by a team of staff members who would later become part of
Capcom Production Studio 4 is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
. The inspiration for ''Resident Evil'' was the earlier Capcom horror game '' Sweet Home'' (1989).
Shinji Mikami is a Japanese video game designer, director, and producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the first installment of the ''Resident Evil'' series in 1996 and the f ...
was commissioned to make a game set in a haunted mansion like ''Sweet Home'', and early on, the game was intended to be a remake of ''Sweet Home''. The project was proposed by ''Sweet Home'' creator Tokuro Fujiwara, who was Mikami's mentor and served as the game's producer.Shinji Mikami, « Resident Evil » et la source du jeu d'horreur
, ''
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'' (October 10, 2014)
Fujiwara said the "basic premise was that I’d be able to do the things that I wasn’t able to include" in ''Sweet Home'', "mainly on the graphics front", and that he was "confident that horror games could become a genre in themselves." He entrusted Mikami, who was initially reluctant because he hated "being scared", with the project, because he "understood what’s frightening."The Man Who Made Ghosts’n Goblins: Tokuro Fujiwara Interview
, '' CONTINUE'', Vol. 12, 2003
Since Capcom no longer had the rights to the ''Sweet Home'' license, they had to invent a new universe, but the game still adopted many elements from ''Sweet Home''. ''Resident Evil'' was based on ''Sweet Home''s gameplay system, adopting many elements from the game, including the limited item inventory management,Resident Evil Creator Shinji Mikami Reflects on the Series' Roots
,
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
(March 22, 2016)
the mansion setting, the puzzles, the emphasis on survival, the door loading screen, the use of scattered notes and diary entries as storytelling mechanics,
multiple endings A narrative typically ends in one set way, but certain kinds of narrative allow for multiple endings. Comics * ''The Death-Ray'' by Daniel Clowes. * '' Cliff Hanger''. Literature * The ''Choose Your Own Adventure'' series. * ''Fighting Fantas ...
depending on how many characters survive, backtracking to previous locations in order to solve puzzles later on, the use of death animations, individual character items such as a lockpick or lighter, restoring health through items scattered across the mansion, the intricate layout of the mansion, and the brutally horrific imagery. Part of the inspiration for limited ammunition came from the MSX port of the game '' Alcazar: The Forgotten Fortress'', according to scenario writer Kenichi Iwao. The idea of having limited ammunition was inspired by the limited amount of supplies in the game's randomized dungeons. Iwao wanted to take more elements from the game, such as adding more ways to attack zombies with items such as mines and traps, but was unable to due to schedule constraints.


Production

Production began in 1993, and the game took three years to develop. During the first six months of development, Mikami worked on the game alone, creating concept sketches, designing characters, and writing over 40 pages of script. The project was originally planned for the
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
, before moving development to the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
in 1994. Koji Oda was working on the Super NES version, after having worked on ''
Super Ghouls 'n Ghosts ''Super Ghouls 'n Ghosts'', known in Japan as , is a platform video game developed and published by Capcom for the Super Nintendo Entertainment System in 1991. As the third game in the '' Ghosts 'n Goblins'' series and the first not to be release ...
'' (1991). Oda revealed that the setting was originally more of a
hell In religion and folklore, hell is a location in the afterlife in which evil souls are subjected to punitive suffering, most often through torture, as eternal punishment after death. Religions with a linear divine history often depict hell ...
ish place, before being changed to a more realistic setting. Several of the ''Resident Evil'' mansion's pre-rendered backdrops were inspired by
The Overlook Hotel ''The Shining'' is a 1977 horror novel by American author Stephen King. It is King's third published novel and first hardback bestseller; its success firmly established King as a preeminent author in the horror genre. The setting and characters ...
, the setting for the 1980 horror film, '' The Shining''. Mikami also cited the 1978 film '' Dawn of the Dead'' as a negative inspiration for the game. The game was initially conceived as a fully 3D first-person update of ''Sweet Home'' (influenced by the game's first-person battles), with action and shooting mechanics. A first-person prototype was produced, and initially featured a supernatural,
psychological Psychology is the scientific study of mind and behavior. Psychology includes the study of conscious and unconscious phenomena, including feelings and thoughts. It is an academic discipline of immense scope, crossing the boundaries bet ...
Japanese horror Japanese horror is horror fiction derived from popular culture in Japan, generally noted for its unique thematic and conventional treatment of the horror genre differing from the traditional Western representation of horror. Japanese horror tends ...
style similar to ''Sweet Home'', before opting for an American zombie horror style influenced by
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films. During production, Mikami discovered '' Alone in the Dark'' (1992), which influenced him to adopt a cinematic fixed-view camera system. Mikami said that, if it wasn't for ''Alone in the Dark'', ''Resident Evil'' would have had a first-person view instead. Mikami was initially reluctant to adopt ''Alone in the Dark''s fixed-view camera system, saying it "had an effect on immersion, making the player feel a bit more detached", but eventually adopted it because the use of pre-rendered backdrops allowed a higher level of detail than his fully 3D first-person view prototype, which "didn't get along so well with the original PlayStation's specs." A concept art claimed to be of the original first-person prototype has been available since the 1990s, showing more similarity to ''
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'' rather than ''Alone in the Dark''.What Resident Evil Could Have Been
,
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A first-person perspective was not used again for the mainline ''Resident Evil'' series until '' Resident Evil 7: Biohazard'' (2017). A later prototype featured cooperative gameplay, but this feature was eventually removed, as Mikami said it "technically...wasn't good enough." Early footage of this co-op prototype was revealed in 1995. At this stage of development, a local co-op mode was present, along with different outfits. A later demo made for the 1995
V Jump is a Japanese shōnen manga magazine, focusing on new manga as well as video games based on popular manga. The magazine's debut was in 1993 by Shueisha under the ''Jump'' line of magazines. History A prototype magazine called '' Hobby's Jump ...
Festival presentation in Japan featured real-time weapon changes, with the co-op mode removed and rudimentary character models and textures. An early 1996 preview in ''Maximum Console'' magazine featured a graveyard and a slightly different version of the final boss. The graveyard, which was removed from the final game, eventually made it into the 2002 remake. Also featured in the game until late in development were guest houses and a tower, which were replaced by the guard house and the lab respectively. Another feature that was removed from the final game was the real-time weapon changing, from the earlier 1995 V-Jump demo. Capcom did not use any
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
in the game, despite having their own motion capture studio; instead, the animators referred to books and videos to study how people, spiders, and other animals encountered in the game move. In pre-production, other characters were conceived. Dewey, an African-American man, was intended to perform a
comic relief Comic relief is the inclusion of a humorous character, scene, or witty dialogue in an otherwise serious work, often to relieve tension. Definition Comic relief usually means a releasing of emotional or other tension resulting from a comic epis ...
role, while Gelzer, a big cyborg, was a typical "strongman" character. Both were later replaced, by Rebecca and Barry, respectively. Almost all development was done on
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hardware using the software program Soft Image. The PlayStation was chosen as the lead platform because the development team felt it was the most appropriate for the game in terms of things such as the amount of polygons. The development team had upwards of 80 people towards the end of the game's development. According to Akio Sakai, head of Capcom's consumer software division, Capcom were hesitant to port ''Resident Evil'' to the Saturn because the hardware was not as ideally suited to the game as the PlayStation, ensuring the port would take a long time. A Saturn version was finally unveiled at the
April 1997 File:1997 Events Collage.png, From left, clockwise: The movie set of ''Titanic (1997 film), Titanic'', the List of highest-grossing films, highest-grossing movie in history at the time; ''Harry Potter and the Philosopher's Stone'', is published; ...
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, at which Capcom also showed a demo for the sequel on PlayStation. The
live action Live action (or live-action) is a form of cinematography or videography that uses photography instead of animation. Some works combine live-action with animation to create a live-action animated film. Live-action is used to define film, video ...
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
sequences were filmed in Japan with a cast of American actors. All Japanese releases contain English voice acting with Japanese captions and text. However, Japanese voice performances were also recorded but were left unused, as Mikami found the quality of the performances inadequate. However, lead programmer Yasuhiro Anpo later said that, due to all of the development staff being Japanese, they were unaware of the "poor localization" that apparently "hindered the realism and immersion of the title" for the international release, which was one of the reasons for the re-dub in the 2002 remake. The original Japanese PlayStation version also features a vocal ending theme, , performed by Japanese rock artist Fumitaka Fuchigami, that is not in any other versions of the game. Fujiwara said the game was originally targeted towards a core audience and he only expected it to sell around 200,000 copies, before the game went on to sell millions. Mikami said he was "a little worried about how well a horror game would really sell." Anpo said that Capcom did not expect the game to be successful.


English localization

''Bio Hazard'' was renamed for the North America and Europe markets after Chris Kramer, Director of Communications at Capcom, pointed out that it would be impossible to trademark the name in the United States. Among others, the 1992 video game ''
Bio-Hazard Battle ''Bio-Hazard Battle'', released in Japan as , is a 1992 scrolling shooter released for the Sega Mega Drive/Genesis and for the Sega Mega Play arcade platform. On February 26, 2007, it was made available on the Wii's Virtual Console. The game was ...
'' and the New York alternative metal band
Biohazard A biological hazard, or biohazard, is a biological substance that poses a threat to the health of living organisms, primarily humans. This could include a sample of a microorganism, virus or toxin that can adversely affect human health. A bi ...
were already using the name. Capcom therefore ran an internal company contest to find a new name. The name ''Resident Evil'' was settled upon since the game takes place in a mansion. Kramer thought the name "was super-cheesy; can't remember what I felt was a better alternative, probably something stupid about zombies – but the rest of the marketing crew loved it and were ultimately able to convince Capcom Japan and Mikami-san that the name fit." The cover artwork for the American and European release was done by artist
Bill Sienkiewicz Boleslav William Felix Robert Sienkiewicz ( ; born May 3, 1958) is an American artist known for his work in comic books—particularly for Marvel Comics' ''New Mutants'', ''Moon Knight,'' and '' Elektra: Assassin''. Sienkiewicz's work in the 1980 ...
. The original PlayStation version of ''Resident Evil'' went through several considerable changes between its original Japanese release and its international counterparts. The North American and European versions of the intro were heavily cut from the one featured in the Japanese releases. Shots of mangled corpses, a "Cerberus" zombie dog being shot, and Joseph's death were edited out, as well as scenes featuring the character Chris Redfield smoking a cigarette. Despite these tweaks, the game was ultimately released on the PlayStation as one of the first games to receive the Mature rating from the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Ass ...
. In the game itself, the auto-aiming function was disabled and the numbers of ink ribbons found by the player were reduced. Capcom also planned to eliminate the interconnected nature of item boxes, meaning that items could only be retrieved from the locations where they were originally stored. This change made it in preview copies of the US version, but was removed from the retail release. This particular game mechanic would resurface in the GameCube remake as part of an unlockable difficulty setting. Shinji Mikami noted that they made the American version harder at the request of the American staff so that the game could be rented and not be completed in a few days. Mikami said that this version proved fairly difficult for Capcom staff, who had to play very carefully to complete it.


Release


''Director's Cut''

An updated version, ''Resident Evil: Director's Cut'', was released for PlayStation in September 1997, a year and a half after the original game. ''Director's Cut'' was produced to compensate for the highly publicized delay of the sequel, ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls Leon S. Kennedy and Claire Redfield, who must escape Raccoon City after its citizens a ...
'', and was originally bundled with a playable pre-release demo of that game. The Japanese version of the demo disc also included a pre-release demo of ''Rockman Neo'', later retitled ''Rockman DASH'' ('' Mega Man Legends'' outside Japan), and a trailer for the newly released ''
Breath of Fire III ''Breath of Fire III'' is a role-playing video game developed and published by Capcom originally for the PlayStation console as part of the ''Breath of Fire'' series. Initially released in Japan on September 11, 1997, the game was later released ...
''. The main addition to ''Director's Cut'' is an "arranged" version of the game that changes the location of nearly every vital item in the mansion, as well as the enemy placement. The main characters, as well as Rebecca, are given a new wardrobe and the player's handgun is replaced by an improved model where any shot fired has a random chance of decapitating a zombie, killing it instantly. The original version of the game is included as well, along with a new "beginner" mode where the enemies are easier to kill and the amount of ammunition that can be found by the player is doubled. Additionally, the auto-aim function was restored in all modes, though it is not noted in the in-game controls. The North American and European releases of the ''Director's Cut'' were marketed as featuring the original, uncensored footage from the Japanese releases. However, the full motion video (FMV) sequences were still censored, and Capcom claimed the omission was the result of a localization mistake made by the developers. The game's localization was handled by Capcom Japan instead of Capcom USA, and when submitted to Sony Computer Entertainment America (SCEA), it was rejected because of one line of copyright text. Rather than remove the individual line, Capcom Japan decided to save time and simply swap in the cinematics from the U.S. release of the original ''Resident Evil''. SCEA then approved the game and manufactured a full production run without Capcom USA having any idea that the uncensored scenes had been cut. Three days after the game's release, the uncensored intro was offered as a free download from their website. The French and German PAL versions of ''Director's Cut'' do feature the uncensored intro FMV in color, though they lacked the uncensored Kenneth death scene. Although the PC version of ''Resident Evil'' was not billed as the director's cut version of the game, it is the only version of ''Resident Evil'' that has all of the uncensored FMVs, which includes the uncensored introduction, Kenneth's death scene in its entirety, and ending as well. ''Director's Cut'' was included in the lineup for the
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, which was released on December 3, 2018. It was made available on
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and
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on June 13, 2022.


''Director's Cut Dual Shock Ver.''

A third version for the PlayStation, ''Dual Shock Ver.'' (デュアルショックver.), co-produced by
Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator. The first two games he worked on were the original ''Street Fighter'' and ''Mega Man'' in ...
, was released in August 1998. It features support for the
DualShock The DualShock (originally Dual Shock; trademarked as DUALSHOCK or DUAL SHOCK; with the PlayStation 5 version named DualSense) is a line of gamepads with vibration-feedback and analog controls developed by Sony Interactive Entertainment for the Pla ...
controller's analog controls and vibration functions, as well as a new symphonic
soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrac ...
, replacing the original soundtrack by Makoto Tomozawa, Koichi Hiroki, and Masami Ueda. The symphonic music was credited to composer
Mamoru Samuragochi is a Japanese composer from Hiroshima Prefecture who falsely stated that he was totally deaf. He said throughout his career that he was deaf which led to foreign media dubbing him a "digital-age Beethoven". He was also the name credited for the ...
, although he admitted in 2014 that he directed his orchestrator
Takashi Niigaki is a Japanese composer and music teacher, known for having composed pieces on behalf of the celebrated allegedly-deaf composer Mamoru Samuragochi, and for admitting his role in this deception in 2014 prior to the use of one of his pieces at the ...
to ghostwrite the new soundtrack. The Japanese ''Dual Shock Ver.'' came packaged with a bonus disc that contained downloadable save data, footage of the unused Japanese dubbed versions of the live-action
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s, along with brief gameplay footage of the canceled original version of ''Resident Evil 2''. The soundtrack was generally deemed inferior to the original, with the ambient theme for the mansion's basement considered to be one of the worst video game compositions of all time. In 1998, Capcom USA released the game for $19.99 under
Greatest Hits A greatest hits album or best-of album is a type of compilation album that collects popular and commercially successful songs by a particular artist or band. While greatest hits albums are typically supported by the artist, they can also be crea ...
. In North America, ''Resident Evil: Director's Cut Dual Shock Ver.'' was later released as a downloadable game available from the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smar ...
, although the game is advertised with the original ''Director's Cut'' box art. In Japan and Europe, the original ''Director's Cut'' was instead made available from the PlayStation Network.


Sega Saturn

The Sega Saturn version added an unlockable battle mode in which the player must traverse through a series of rooms from the main game and eliminate all enemies within them with the weapons selected by the player. It features two exclusive enemies not in the main game: a zombie version of Wesker and a gold-colored Tyrant. The player's performance in the battle mode is graded at the end. The game's backgrounds were touched up to include more detail in this version. The Japanese version is the most gore-laden of all the platforms; after decapitating a crawling zombie with a kick, the head remains on the floor, and Plant 42 can cut the character before the game over screen. The Saturn version also features exclusive enemy monsters, such as a re-skinned breed of Hunters known as Ticks and a second Tyrant prior to the game's final battle in Chris's game. Exclusive outfits for Jill and Chris were added as well. This version was published in Europe by
Sega is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division ...
instead of Capcom's usual European publisher, Virgin.


Microsoft Windows

The
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
version featured the uncensored footage from the Japanese version, and the opening intro is in full color rather than black and white. Support for 3D accelerator cards was added as well, allowing for much sharper graphics. Two new unlockable weapons were added, a
MAC-10 The Military Armament Corporation Model 10, officially abbreviated as "M10" or "M-10", and more commonly known as the MAC-10, is a compact, blowback operated machine pistol/submachine gun that was developed by Gordon B. Ingram in 1964. It is ...
for Jill and an
FN Minimi The FN Minimi (short for french: Mini Mitrailleuse; "mini machine gun") is a Belgian 5.56mm light machine gun/squad automatic weapon developed by Ernest Vervier for FN Herstal. First introduced in the late 1970s, it is now in service in more tha ...
for Chris. New unlockable outfits for Chris and Jill were added as well. It also skips the door animations.


Game Boy Color version

A
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
version of the game, developed by the Software House HotGen, was supposed to be released in late 1999 or early 2000, until Capcom decided to cancel this project citing that the port was poor quality due to the Game Boy's limited hardware. This version contains every room, cutscene, and almost all the items that were present in the original PlayStation version. In January 2012, an anonymous individual claimed to have an
EPROM An EPROM (rarely EROM), or erasable programmable read-only memory, is a type of programmable read-only memory (PROM) chip that retains its data when its power supply is switched off. Computer memory that can retrieve stored data after a power s ...
cartridge of the GBC version and requested $2,000 before he was willing to leak the playable ROM. The goal was met in February and the ROM files containing an unfinished build of the game were subsequently leaked.


''Deadly Silence''

A
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in t ...
port, ''Resident Evil: Deadly Silence'', was released in Japan as , and was made to commemorate the tenth anniversary of the series. ''Deadly Silence'' includes a "Classic Mode", the original game with minimal enhancements and touch-screen support, and a "Rebirth Mode", containing a greater number of enemies and a series of new puzzles that make use of the platform's capabilities. The game makes use of the dual screen display with the top screen used to display the map, along with the player's remaining ammunition and health (determined by the color of the background); while the bottom screen displays the main action, and can be switched to show the player's inventory. The DS version also includes updated play mechanics: the 180-degree turn introduced in '' Resident Evil 3: Nemesis'', along with the knife button and tactical reload from ''
Resident Evil 4 ''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government specia ...
''. The updated controls are applicable to both Classic and Rebirth modes. Just like the PC version, the door animations can be skipped as well as the cut scenes. The live-action footage was still censored, even in the game's Japanese release; however, the scene showing Kenneth's severed head was kept. In "Rebirth", new puzzles are added that use the system's touch-screen. "Knife Battle" sequences, viewed from a first-person perspective, are also added, in which the player must fend off incoming enemies by swinging the knife via the stylus. One particular puzzle requires the player to resuscitate an injured comrade by blowing into the built-in microphone. The player can also shake off enemies by using the touch screen, performing a melee attack. The game also includes wireless
LAN Lan or LAN may also refer to: Science and technology * Local asymptotic normality, a fundamental property of regular models in statistics * Longitude of the ascending node, one of the orbital elements used to specify the orbit of an object in spa ...
support for up to four players with two different multiplayer game modes. The first is a cooperative mode in which each player must help each other solve puzzles and escape the mansion together. The other is a competitive mode in which the objective is to get the highest score out of all the players by destroying the most monsters, with the tougher monsters being worth more points. There are three playable multiplayer stages and nine playable characters.


Reception

The original PlayStation version of ''Resident Evil'' was critically acclaimed, receiving an aggregated rating of 91 out of 100 at
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
based on eight reviews. Among those who praised the game was ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', describing it as "one of those rare games that's almost as entertaining to watch as it is to play". ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave it ratings of 9, 10, 10 and 9 out of 10, adding up to 38 out of 40. This made it one of their three highest-rated games of 1996, along with ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ...
'' (which scored 39/40) and ''
Tekken 2 is a fighting game, the second entry in the '' Tekken'' series. It was released in arcades in 1995, and for the PlayStation in 1996. The original arcade version of the game was released in '' Tekken 5''s Arcade History mode for the PlayStation ...
'' (which scored 38/40). ''Resident Evil'' was also one of only ten games to have received a ''Famitsu'' score of 38/40 or above up until 1996. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' described the storyline and cinematics as "mostly laughable", but felt the gameplay's "gripping pace" and the heavy challenge of both the combat and the puzzles make the game effectively terrifying. They reassured readers that the unusual control system becomes intuitive with practice and applauded the realism instilled by the graphics and sound effects. The four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' also commented on the realistic graphics and sounds, and additionally praised the selection of two playable characters. Sushi-X remarked that it, "at first glance, may appear to be a clone of ''Alone in the Dark'', but in reality, it is a totally new experience". Mark Lefebvre particularly remarked, "The element that really grabs a player here is fear. After trading blows with the first zombie, you'll quickly become hesitant to turn down any uncharted corridors in the mansion." A reviewer for '' Next Generation'' said it "manages to be as genuinely scary as a good horror film - no small achievement. There are a lot of things that work around games being this frightening ... In this case, however, the fine character work, creepy and well-executed sound effects, and just the right music in just the right places all have a subtle, cumulative effect ..." While criticizing the "laughable" dialogue and voice acting, he felt they were overridden by the game's positive aspects. He pointed out that the lack of genuinely confounding puzzles allows the game to move at a good pace, and the use of prerendered backgrounds allowed the PlayStation to handle much more detailed characters. Yasuhiro Hunter of ''Maximum'' stated that "The game has the greatest atmosphere of any other game in existence - naming a game that makes you jump as much as when encountering your first pair of Cereberos in this title would be very difficult." He also praised the heavy difficulty of the puzzles, the great care required in combat, the 3D graphics, and the exceptionally high replay value. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly throug ...
'' gave a more mixed review for the Windows version, explaining that they "tried to hate it with its graphic violence, rampant sexism, poor voice acting and use of every horror cliché, however...it's actually fun." The Saturn version was also very well-received. While most remarked that Capcom had taken too long to bring ''Resident Evil'' to the console (the game had been out on the PlayStation for well over a year, and hype had built up for ''Resident Evil 2'', which would be released in just a few months), critics agreed that the game was still as stunning as it had been on its initial release and had been accurately recreated for the Saturn. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website w ...
'', for example, commented that "With all the talk about the Saturn being inferior in this department, the raphicsquality cannot be surpassed. All of the rooms, the enemies and the animation are almost identical." ''GamePro'', which gave it identical scores to the PlayStation version (a 4.0 out of 5 for control, and a perfect 5.0 for graphics, sound, and funfactor), summarized that "It would have been nice to have it on the Saturn sooner, but this is as close to a sure thing as you could ask for." ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' said that "the intense feeling of terror heightened by the chilling music and eerie silences ... sets ''Resident Evil'' apart from any other adventure game you may care to mention." Critics also widely praised the Saturn-exclusive Battle Mode. The ''Director's Cut'' was positively received as well, with most critics regarding the advanced mode and the bundled ''Resident Evil 2'' demo as the highlights. However, all four reviewers for ''Electronic Gaming Monthly'' decried it, arguing that a handful of changes and a demo disc were not enough to justify the price.


Sales

''Resident Evil'' was a best-seller in Japan, North America, and Europe, including the United Kingdom. Shortly after release, it became the best-selling PlayStation game ever at the time. In Japan, the game sold units in 1996. Overseas, it topped the US charts and entered at number-two on the UK charts. In the United States, the game sold over copies by early September 1996, becoming a system-seller for the PlayStation and increasing its install base at the time. In Europe, the game shipped 230,000 units on its first day of release, with 21,500 sold on its first weekend in the United Kingdom where it was one of the fastest-selling CD releases up until then. The game went on to sell at least more than 300,000 units in Europe by December 1996. By December 1997, the game had sold about units worldwide and grossed more than . According to Capcom's
investor relations Investor relations (IR) is a strategic management responsibility that is capable of integrating finance, communication, marketing and securities law compliance to enable the most effective two-way communication between a company, the financial c ...
website, the original version of ''Resident Evil'' has sold over 2.75 million copies, while the ''Director's Cut'' version (including the ''Dual Shock'' edition) sold an additional 2.33 million copies. All PlayStation versions of the game have sold a combined units worldwide.


Accolades

''Resident Evil'' was the first game to be dubbed a "
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
", a term that it coined for the genre. It was ranked as the 91st top game of all time by ''Next Generation'' in 1996, stating that it "successfully redefine the genre which started with
Infogrames Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. ...
' ''Alone in the Dark''." In 1996,
GamesMaster ''GamesMaster'' is a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Diam ...
rated the game 14th on their "Top 100 Games of All Time." ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
'' referred to the original ''Resident Evil'' as "one of the most important games of all-time" in 2007. In 2012, ''
Time Time is the continued sequence of existence and event (philosophy), events that occurs in an apparently irreversible process, irreversible succession from the past, through the present, into the future. It is a component quantity of various me ...
'' named it one of the 100 greatest video games of all time. That same year, the game ranked as one of
G4tv G4 (also known as G4TV) was an American pay television and digital network owned by Comcast Spectacor that primarily focused on video games. The network was originally owned by G4 Media, a joint venture between the NBCUniversal Cable division ...
's top video games of all time for how it has "launched one of the most successful series in gaming history and provided one of its most memorable scares." In 2004, readers of ''
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
'' voted ''Resident Evil'' as the 37th top retro game, with the staff calling it "one of the finest horror-themed games ever" and adding that "full of shocks, surprises and perfectly poor
B movie A B movie or B film is a low-budget commercial motion picture. In its original usage, during the Golden Age of Hollywood, the term more precisely identified films intended for distribution as the less-publicized bottom half of a double feature ...
dialogue, ''Resident Evil'' is the gaming equivalent of ''
Night of the Living Dead ''Night of the Living Dead'' is a 1968 American independent horror film directed, photographed, and edited by George A. Romero, with a screenplay by John Russo and Romero, and starring Duane Jones and Judith O'Dea. The story follows seven pe ...
''." It entered the '' Guinness World Records Gamer's Edition 2008'' for the "Worst Game Dialogue Ever." ''
Stuff Stuff, stuffed, and stuffing may refer to: *Physical matter *General, unspecific things, or entities Arts, media, and entertainment Books *''Stuff'' (1997), a novel by Joseph Connolly *''Stuff'' (2005), a book by Jeremy Strong Fictional cha ...
'' ranked it as the 3rd best PlayStation game of all time.


Sequels

The game's success resulted in a
media franchise A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program ...
that has since branched out into comic books, novels and novelizations, sound dramas, a non-canonical series of live-action films and animated sequels to the games, and a variety of associated merchandise, such as action figures. The series has become
Capcom is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', ''Mega Man'', ''De ...
's biggest franchise. The events of the game were also retold in '' Resident Evil: The Umbrella Chronicles'', originally released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
in 2007.


Novelization

''Resident Evil: The Umbrella Conspiracy'' is a
novelization A novelization (or novelisation) is a derivative novel that adapts the story of a work created for another medium, such as a film, TV series, stage play, comic book or video game. Film novelizations were particularly popular before the advent of ...
of the game, was written by
S. D. Perry Stephani Danelle Perry (born March 14, 1970) is an American science fiction and horror writer, publishing works as S. D. Perry and Stephani Perry. She has contributed tie-in works to several long-running franchises, including ''Resident Evil'', '' ...
in 1998 as the first book in her series of ''Resident Evil'' novels. The novel combines Jill's and Chris scenarios into one narrative and features all five of the main characters (including Barry, Rebecca and Wesker). The book also takes liberty with some of the original source materials; the most notable difference being the inclusion of an original character named Trent, an insider from the Umbrella Corporation who provides Jill with information about the Spencer Mansion prior to the events of the mansion incident. Since the book was written a few years before the Nintendo GameCube remake, the novelization lacks the presence of
Lisa Trevor This is a list of ''Resident Evil'' characters, which includes playable and recurring characters that were introduced in '' Resident Evil'', a series of survival horror video games. Appearances P - Playable character (campaign/unlocka ...
in the mansion. However, the book does allude to the original version of George Trevor's journal from ''The True Story Behind Bio Hazard'', as well as the short story it contained, "Bio Hazard: The Beginning", which involved the disappearance of Chris Redfield's friend, Billy Rabbitson. Another notable difference in the novels is moving the location of Raccoon City from the Midwest to
Pennsylvania Pennsylvania (; ( Pennsylvania Dutch: )), officially the Commonwealth of Pennsylvania, is a state spanning the Mid-Atlantic, Northeastern, Appalachian, and Great Lakes regions of the United States. It borders Delaware to its southeast, ...
, apparently about an hour's drive from New York. Overall, despite having been written before the
retcon Retroactive continuity, or retcon for short, is a literary device in which established diegetic facts in the plot of a fictional work (those established through the narrative itself) are adjusted, ignored, supplemented, or contradicted by a subs ...
introduced in the ''Resident Evil'' remake and ''Resident Evil Zero'', the book still maintains overall similarity to what the story warped into in the early 2000s.


Remake

In 2002, ''Resident Evil'' was
remade Bas-Lag is the fictional world in which several of English author China Miéville's novels are set. Bas-Lag is a world where both magic (referred to as "thaumaturgy") and steampunk technology exist, and is home to many intelligent races. It is in ...
for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
as part of an exclusivity agreement between Capcom and
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
that spanned three new games. The remake includes a variety of new gameplay elements, environments, and story details, as well as improved visuals and sound. The game was also later ported for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
in 2008. A remastered version of the remake, featuring high definition graphics, was released as a download for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 i ...
,
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in 2015, with a limited edition PlayStation 3 version released at retail in Japan.


Cultural impact

''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' listed ''Resident Evil'' as one of the fifteen most influential video games of all time. It is credited with defining and popularizing the
survival horror Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
genre of games. It is also credited with taking
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
in a cinematic direction with its B-movie style cutscenes. Its live-action opening, however, was controversial; it became one of the first
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform g ...
s to receive the "Mature 17+" (M) rating from the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Ass ...
(ESRB), despite the opening cutscene being censored in North America. ''
Chicago Tribune The ''Chicago Tribune'' is a daily newspaper based in Chicago, Illinois, United States, owned by Tribune Publishing. Founded in 1847, and formerly self-styled as the "World's Greatest Newspaper" (a slogan for which WGN radio and television ar ...
'' said it "revolutionized" gaming in 1997. ''Resident Evil'' is credited with sparking a revival of the
zombie A zombie ( Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in w ...
genre in popular culture since the late 1990s, leading to a renewed interest in
zombie film A zombie film is a film genre. Zombies are fictional creatures usually portrayed as reanimated corpses or virally infected human beings. They are commonly portrayed as cannibalistic in nature. While zombie films generally fall into the horror ...
s during the 2000s. ''Resident Evil'' also played an important role in the zombie genre's shift from supernatural themes to scientific themes, using science to explain the origins of zombies. In 2013,
George Romero George may refer to: People * George (given name) * George (surname) * George (singer), American-Canadian singer George Nozuka, known by the mononym George * George Washington, First President of the United States * George W. Bush, 43rd Presid ...
said it was the video games ''Resident Evil'' and '' The House of the Dead'' "more than anything else" that popularised zombies in early 21st-century popular culture. In a 2015 interview with ''
Huffington Post ''HuffPost'' (formerly ''The Huffington Post'' until 2017 and sometimes abbreviated ''HuffPo'') is an American progressive news website, with localized and international editions. The site offers news, satire, blogs, and original content, and ...
'', screenwriter-director
Alex Garland Alexander Medawar Garland (born 26 May 1970) is an English writer and filmmaker. He rose to prominence as a novelist in the late 1990s with his novel '' The Beach'', which led some critics to call Garland a key voice of Generation X. He subsequ ...
credited the original ''Resident Evil'' video game as a primary influence on his script for the
horror film Horror is a film genre that seeks to elicit fear or disgust in its audience for entertainment purposes. Horror films often explore dark subject matter and may deal with transgressive topics or themes. Broad elements include monsters, ap ...
''
28 Days Later ''28 Days Later'' is a 2002 British post-apocalyptic horror film directed by Danny Boyle and written by Alex Garland. It stars Cillian Murphy as a bicycle courier who awakens from a coma to discover the accidental release of a highly contagiou ...
'' (2002), and credited the first ''Resident Evil'' game for revitalizing the zombie genre. ''
Shaun of the Dead ''Shaun of the Dead'' is a 2004 zombie comedy film directed by Edgar Wright and written by Wright and Simon Pegg. Pegg stars as Shaun, a downtrodden salesman in London who is caught in a zombie apocalypse with his friend Ed ( Nick Frost). The ...
'' (2004) star and co-writer
Simon Pegg Simon John Pegg (né Beckingham; born 14 February 1970) is an English actor, comedian, screenwriter, and producer. He came to prominence in the UK as the co-creator of the Channel 4 sitcom ''Spaced'' (1999–2001), directed by Edgar Wright. H ...
also credits the original ''Resident Evil'' game with starting the zombie revival in popular culture. ''The Walking Dead'' comic book creator
Robert Kirkman Robert Kirkman (; born November 30, 1978)Löchel, Ingo"The Walking Dead: Die Comic-Serie – Robert Kirkman" Zauberspiegel. Retrieved February 17, 2013. is an American comic book writer, screenwriter and television producer. He is best known ...
cited ''Resident Evil'' as his favorite zombie game, while ''The Walking Dead'' television series director Greg Nicotero credited ''Resident Evil'' and ''The House of the Dead'' with introducing the zombie genre "to a whole generation of younger people who didn’t grow up watching ''Night of the Living Dead'' and ''Dawn of the Dead''." After the original ''Resident Evil'' video game sparked a renewed interest in the zombie genre, it was followed by zombie films such as ''28 Days Later'', '' Dawn of the Dead'' (2004), ''Shaun of the Dead'', ''
28 Weeks Later ''28 Weeks Later'' is a 2007 post-apocalyptic horror film directed by Juan Carlos Fresnadillo, who co-wrote it with Rowan Joffé, Enrique López Lavigne and Jesus Olmo. The sequel to the 2002 film ''28 Days Later'', it stars Robert Carlyle, ...
'' (2007), ''
Zombieland ''Zombieland'' is a 2009 American post-apocalyptic zombie comedy film directed by Ruben Fleischer in his theatrical debut and written by Rhett Reese and Paul Wernick. The film follows a geeky college student ( Jesse Eisenberg) making his wa ...
'' (2009), '' Cockneys vs Zombies'' (2012), and ''
World War Z ''World War Z: An Oral History of the Zombie War'' is a 2006 zombie apocalyptic horror novel written by American author Max Brooks. The novel is broken into eight chapters: “Warnings”, “Blame”, “The Great Panic”, “Turning the Ti ...
'' (2013), as well as zombie-themed graphic novels and television shows such as '' The Walking Dead'' and '' The Returned'', and books such as ''
World War Z ''World War Z: An Oral History of the Zombie War'' is a 2006 zombie apocalyptic horror novel written by American author Max Brooks. The novel is broken into eight chapters: “Warnings”, “Blame”, “The Great Panic”, “Turning the Ti ...
'' (2006), '' Pride and Prejudice and Zombies'' (2009) and ''
Warm Bodies ''Warm Bodies'' is a novel by author Isaac Marion. The book was described as a "zombie romance" by the ''Seattle Post-Intelligencer'' and makes allusions to William Shakespeare's ''Romeo and Juliet''. The author, based in Seattle, originally w ...
'' (2010). The ''Resident Evil'' film adaptations also went on to become the highest-grossing film series based on video games, after they grossed more than worldwide. The zombie revival trend was popular up until the mid-2010s, before zombie films declined in popularity by the late 2010s.


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* * {{Shinji Mikami 1996 video games 1990s horror video games Cancelled Game Boy Color games Cancelled Super Nintendo Entertainment System games Censored video games Golden Joystick Award winners Midwestern United States in fiction Multiplayer and single-player video games Nintendo DS games Novels based on video games PlayStation (console) games PlayStation Network games Resident Evil games Sega Saturn games Single-player video games Video games about genetic engineering Video games about police officers Video games featuring female protagonists Video games directed by Shinji Mikami Video games set in 1998 Video games set in the United States Video games with alternate endings Video games with alternative versions Video games with pre-rendered 3D graphics Virgin Interactive games Windows games Works set in country houses